ADULTS 18+ • ELEVATE GOLF • GREEN BAY

The Fan Indoor Golf League

8 Weeks. 2-Person Teams.
9-Hole Scramble.

October 26–December 20, 2026
$250 / player • $500 / team • Total price

Find your partner and bring your competitive side. A fun adult indoor golf league at Elevate Golf, developed with WDUZ / The Fan.

REGISTER YOUR TEAM — $500

Registration deadline: Sunday, November 1

Elevate Golf indoor simulator bays and practice facility
8 Weeks Oct 26–Dec 20
2-Person Teams Adults 18+
9-Hole Scramble Every week
$250 / Player $500 per team • upfront
Play any day. Play any available time.

Each registered player receives 8 one-hour league booking credits. Play any available time, up to one scheduled week ahead, or make up missed rounds later. Courses must be played in order: Week 1 → Week 2 → Week 3 and onward. All eight rounds must be completed by Sunday, December 20. Thanksgiving week is a league week.

Rookie playing in an Elevate Indoor Golf simulator with a speech bubble that says Can I get a mulligan?

THE FORMAT

Two players. One team.

  • One 9-hole, two-person scramble each week
  • 8 one-hour league booking credits per player
  • A different designated GSPro course/nine each week
  • Weekly rankings by net team score
  • Weekly points • best 7 of 8 weeks count
  • Team handicap beginning Week 2
  • Putting on • 4-foot gimmies • no mulligans*

*Exception only for a legitimate simulator or technology malfunction.

SEASON PRICING

One upfront payment.

$250 per player
$500 per 2-player team

Eight league rounds include 8 one-hour league booking credits per player.
$100 from every team’s entry goes into the season prize pool — 100% paid back.

The top 3 season teams are paid. The pool grows with enrollment; payout percentages will be determined after registration closes.

REGISTRATION IS OPEN

Register your two-player team.

$500 per team · $250 per player · Total customer price

Have your team name and both players’ full names, individual emails, phone numbers and usual tees (Red, White or Blue) ready.

Pay online

Enter both players’ information and pay $500 through Square. Your registration details stay with the payment.

REGISTER & PAY $500 ONLINE

One checkout registers one two-player team. Online payments do not include the cash bonus.

Pay cash at Elevate

Submit both players’ information using the cash registration form below, then arrange your $500 cash payment with Elevate.

REGISTER — PAY CASH AT ELEVATE

Full cash payment before October 26 qualifies for one additional free one-hour team simulator rental.

After registration

For online registration, your Square receipt confirms your $500 team payment. Keep the receipt for your records. Cash registrations remain unpaid until Elevate receives the full $500 cash payment.

Elevate Golf will send league booking and setup instructions before league play begins. Each registered player receives 8 one-hour league booking credits. The additional free team simulator hour applies only to qualifying cash payments and is handled after payment is confirmed.

FAN LEAGUE TEAM HANDICAP

Everyone Starts at Scratch

A clean slate for every team. Your handicap comes entirely from your actual Fan League scramble performance.

WEEK 1

Scratch. Full points.

Every team plays without a handicap. Gross score equals net score, and normal season points are awarded.

WEEK 2 ONWARD

Your team’s play sets the pace.

Your team handicap comes from performance relative to par, with better rounds carrying more weight. It updates for your next round, uses one decimal place, and has a maximum receiving handicap of 9.0 strokes. Strong teams can earn a plus handicap, adding strokes to gross score.

A proprietary recreational team handicap. No GHIN, WHS, outdoor handicap or field median. The handicap used and net score are fixed once a round is played. Substitute rounds count toward the team’s future handicap.

OPTIONAL WEEKLY SKINS

Go low. Chase a skin.

$5 / player • $10 / team

Both players enter together. Skins use your team’s gross scramble score; league handicaps do not apply.

A unique low gross score wins a hole. Tied low scores win no skin. Skins close at the end of each scheduled league week. Late makeups still earn league points, but cannot enter or change closed skins games.

SEASON RACE

Make your best seven count.

Each week awards points based on net team score. Your best 7 of 8 weeks determine the season standings; Week 1 may be your dropped week.

The season prize pool pays first, second and third place. Prizes belong to the two originally registered players.

Detailed points, ties and prize ownership are in the league rules below.

EIGHT WEEKS • EIGHT COURSES

Course Schedule

All eight rounds use the front nine of the designated GSPro course. Players on the same team may use different tee categories.

Week Dates · 2026 Course Holes
1 Oct 26–Nov 1 Northbrook Front 9
2 Nov 2–8 Horseshoe Bay Front 9
3 Nov 9–15 Ledgeview Front 9
4 Nov 16–22 Brown County Front 9
5 Nov 23–29
Thanksgiving week
Green Bay Country Club Front 9
6 Nov 30–Dec 6 The Bull Front 9
7 Dec 7–13 Blackwolf Run Front 9
8 Dec 14–20 Whistling Straits Front 9

Standings & Results

SEASON NOT STARTED
Season points Weekly results Team handicaps Hole-by-hole scores Skins winners

Standings will appear here once the season begins.

This is your weekly home for The Fan league. Elevate staff enters official results; players are not required to enter scores.

KNOW THE GAME

League Rules & FAQs

When can we play? What about makeups?

The season runs Monday, October 26 through Sunday, December 20, 2026: eight consecutive weeks, including Thanksgiving week.

Each registered player receives 8 one-hour league booking credits for the season. Elevate Golf will send booking and setup instructions before play begins. Play any day and any available time, up to one scheduled week ahead, or make up missed rounds later. Play courses in order, without skipping a week and returning later. Complete all eight rounds by Sunday, December 20.

No particular playing day or time is required.

Scramble format, tees & simulator rules

Two players play a 9-hole, two-person scramble each week on that week’s designated GSPro course/nine. All eight weeks use the front nine.

Each player’s tee assignment is based on their normal outdoor tee category: Red, White or Blue. Teammates may play different tees. GSPro yardage ranges will be announced.

Putting is on, with 4-foot gimmies. No mulligans are allowed except for a legitimate simulator or technology malfunction.

How is our Fan League Team Handicap calculated?

Week 1: 0.0 handicap. Gross equals net, with full season points.

For each nine-hole round, differential = team gross score minus par for those nine holes. The handicap for the next round is 90% of the average of your better half of previous Fan League differentials. Best means lowest, including negative differentials.

Previous rounds → differentials used: 1 → best 1; 2 → best 1; 3 → best 2; 4 → best 2; 5 → best 3; 6 → best 3; 7 → best 4.

Use and display one decimal place. The maximum receiving handicap is 9.0 strokes; there is no floor at scratch. Net = gross minus the signed team handicap. Gross 40 with handicap 3.6 gives net 36.4. Gross 33 with handicap −2.0 gives net 35.0.

The handicap used for a played round and its net score are fixed. Later rounds and makeups do not retroactively change them. All team rounds, including substitute rounds, feed the next handicap. This is Elevate’s recreational team system, not GHIN or WHS.

Weekly rankings, points & season ties

Weekly rankings use 9-hole net team score. Week 1 is scratch, so gross equals net. Weeks 2–8 use gross score adjusted by the Fan League Team Handicap.

1st100 points 2nd90 points 3rd80 points 4th75 points 5th70 points 6th65 points 7th60 points 8th55 points 9th50 points 10th45 points 11th40 points 12th35 points 13th30 points 14th25 points 15th20 points 16th15 points 17th10 points 18th & lower5 points

Tied teams average the points for the positions they occupy. Week 1 awards normal points.

Best 7 of 8 weeks count. Week 1 can be dropped. The season champion has the highest total points from their best seven weeks.

Season ties are broken in this order: most weekly wins, most second-place finishes, most third-place finishes, then lowest Week 8 net score. Wins, seconds and thirds count across all eight weeks, including the dropped points week.

How do weekly skins and carryovers work?

Optional entry is $5 per player / $10 per team. Both players enter together, and the team must enter and pay before beginning that week’s round. No entry after a round has started or finished.

Skins belong to the scheduled league week/course being played. Teams playing one week ahead may enter that future week’s game normally. Skins close at the end of each scheduled league week. A late makeup can earn an official league score and points and affect future handicap, but cannot enter or affect a skins game that has already closed.

A skin requires the unique lowest gross team scramble score on a hole among that week’s entered teams. If two or more teams tie low, no skin is won on that hole. Handicaps never apply.

The entire weekly skins pot is divided equally among the nine holes. Won skins are paid. Money assigned to unwon holes combines into one carryover pot, rather than individual hole carryovers.

The following week’s new entries plus the previous carryover make the new total pot, which is divided equally across that week’s nine holes. After Week 8, remaining carryover is divided equally among teams that won at least one Week 8 skin. There is no Week 9 carryover.

Can we use substitutes?

Substitutes are allowed, with no limit on the number of rounds. A substitute must use their appropriate Red/White/Blue tee category.

A substitute does not create a new team handicap or change the handicap used for that round. Substitute rounds count exactly like normal rounds for the next team handicap, including excellent rounds that lower it. Substitutes do not become owners of the team or its season prize money.

A team cannot play with only one golfer. Use a substitute or make up the round later.

Registration, eligibility & season prizes

Both players must be 18 or older. Registration closes Sunday, November 1, 2026.

Have your team name ready, plus each player’s full name, email, phone and usual outdoor tee category (Red, White or Blue). Register your team online or choose cash payment at Elevate. Please provide each player’s own accurate email and phone number.

The total entry is $250 per player / $500 per team, paid upfront. Elevate absorbs applicable sales tax and card-processing fees. $100 from every team goes into the season prize pool, which is paid out 100%. Weekly skins are optional and separate.

The top three season teams receive prize money. Payout percentages are determined after registration closes.

Season prizes belong to the two originally registered team members, even when substitutes play. Elevate pays a team prize; the original players are responsible for splitting it.

THE FAN INDOOR GOLF LEAGUE

Find Your Partner. Get Ready.

October 26–December 20 • Adults 18+
$250 per player • $500 per team • Paid upfront

REGISTER YOUR TEAM — $500

Registration deadline: November 1, 2026

ElevateGolfers.com/TheFan

Save this page for league updates, standings and results.

← Explore all adult golf leagues

CASH PAYMENT OPTION

Register — pay cash at Elevate.

Submit the form below for your two-player team. No online payment is required.

Your registration is not fully paid until Elevate receives the $500 cash payment. Cash must be received before October 26 to qualify for one additional free one-hour team simulator rental. Elevate will handle the bonus after payment is confirmed.

Arrange payment at Elevate Golf, 641 Baeten Rd, Green Bay. Questions? ryan@elevategolfers.com · (920) 371-5957.

Use each player’s own email and phone number. Elevate will send booking and setup instructions before league play begins.